WaterColorFrameSimulator

[Name of Software] WaterColorFrameSimulator
[Version] 1.0.0.1
[Commercial Category] Freeware
[Author] Junichi Yoda yodaju62@cotton.ocn.ne.jp
[Operating System] WindowsXP
[Required Utility] Mocrosoft .Net FrameWork 2.0
   If it is not installed, the installer installs it automatically.
[Outline of WaterColorFrameSimulator]
   WaterColorFrameSimulator attaches a watercolor
   frame around your picture that you draw and take  
   with digital camera. The frame has matts and frame.
   You can change the size and color of matts and frame.
   You can select the design of frame in the frames catalogue.
   You can add texture to the matt that feels like rough 
   paper or cloth. You can change the thickeness of matts.
   You can save the framed picuture as jpeg image.

   You can see the video in my home page that explains how to install and 
    how to use, but it speaks Japanese only.
    http://www.geocities.jp/chokorate2001/index.html

[Install] 
1.  Put downloaded file in your new folder.
2.  Unzip the downloaded file into the folder.
3.  Double-click the file named as "SetUp.exe",
     then the instalation begins.
4.  If the old version is installed, please uninstall it 
     before this work.
5.  If the Microsoft .Net Framework 2.0 is not installed
     on your computor, the message to install this utility 
     appears before instalation of WaterColorFrameSimulator.
6.  You will  accept it and go on instalation.
7.  Microsoft .Net Framework 2.0 may take a couple of 
     minutes to finish the instalation.
8.  Then themessage "The publisher could not be verified..."
     appears, you would press the button named as "Install".
9.  Install will continue and finish soon, and WaterColor-
     FrameSimulator will starts automatically.

[Uninstall] Open the control panel of the windows, and
     click "Add and Remove Programs", and remove 
     WaterColorFrameSimulator

[How to use WaterColorFrameSimulator]
1.  How to start WaterColorFrameSimulator.
1.1  Click "Start" at the left bottom corner of  Windows,
       and click "All Programs".
1.3  Click "yokosuka", and click "WaterColorFrameSimulator".
       Then WaterColorFrameSimulator starts. A watercolor
       frame is on the center of the application window.
2.  About menues.
       WaterColorFrameSimulator has 5 menues, "Files", 
       "Sizes", "Colors", "Preview" and "Help". 
       Some of the Menues have sub menues.
3.  How to import your picture.
       For importing your picture there are two ways.
       One is to use menu named as "Files"	, and another
       is drag and drop your picture file from the folder.
3.1    Importing your picture with menu "Files"
3.1.1   Click menu named as "Files", then click a sub-menu 
           named as "Import Picture".
3.1.2   The dialog named as "Import Picture" appears.
           You will find the folder that contains your pictures,
           and click the file that you wish to import.
           Then press the button named as "Open".
         (Notes) If small pictures are not shown in this dialog,
                     you might click the icon named "display" or 
                     "appearance" (the names may not be correct), 
                     and then click the "large Icons" or the like item.
                     You may press the right button of the mouse,
                     and select the menu named  "large Icons" or so.
                     Then the small pictures will be displayed in the 
                     files fileld, you would feel much easy than the
                     list of file names.
3.1.3    Your picture will be imported into WaterColorFrameSimulator
            and, will be set at the center of the frame.
3.2   Importing your picture with drag and drop method.
3.2.1    Click the "Start" at the left bottom of the window of your PC.
            Open the folder such as "My Pictures" where your pictures 
            are saved.
3.2.2    Find the picture that you wish to import in the folder.
            Move the mouse on the picture, press the right button,
            move the picture to  the wondow of the  WaterColorFrame-
            Simulator. Then release the button. (Drag and Drop)
3.2.3    Your picture will be imported into WaterColorFrameSimulator
            and, will be set at the center of the frame.

4.  How to adjust the sizes.
4.1    If you click the menu named as "Sizes", then the dialog
         named as "Adjusting Sizes" will appear.
         This dialog has 6 side-bars to adjust the sizes. One is
         usually hiden so the 5 silide-bar can be seen.
         The slide-bar at the most outside in this dialog is to
         adjust the width of the frame beems. If you slide the
         handle of the slide-bar to the right, then the width of 
         the member beams of the frame become wider. if 
         you slide to the left, the beams become slim.
         You would adjust the width of the beams of the frame
         sliding the handle reft and right.
4.2    The horizontal slide-bar next inside of the above side-Bar 
         is used to adjust the horizontal width of outside matt, matt1.
         WaterColorFrameSimulator has two sheets of matts, 
          , matt1 and matt2, it is sometimes called as double matt. 
         Matt1 is outside main matt.
4.3    The Vertical slide-bar at below left is for adjusting the
         height of matt1. If you slide the handle, up and down, 
         you can adjust the height of matt1. 
4.4    Next inside horizontal slide-bar enable to adjust the width
         of matt2. matt2 is thin and slight, visible under the matt1. 
         Usually just one track-bar is visible. If you slide the handle 
         to the end of the left, the width of matt2 becomes zero, 
         the matt2 is not there, so it becomes single matt. 
4.5    The slide-bar at the most inside adjusts the size of your 
         picture in the frame. If you slide thehandle to the right, 
         your picture becomes larger.

5   How to add solidity to the frame.
5.1    If you press the button at the bottom named as 
         "Frames Catalogue", the new dialog named as "Catalogue", 
         will appear. This dialog has selectable pieces of frames, 
         and a button named as "Abort" to cancel the selection.
5.2    If you click on of these pieces of frames, the solid frame 
         replaces the plain mono-colored frame. 
5.3    If you click the button named as "Abort", the frame returns 
         to the plain frame.

6.   How to adjust colors.
6.1    To adjust colors of the matts and the frame you might click 
         the menu named as "Colors". 
         If you click menu "Colors", 4 groups of sub-menus will appear.
         There are menus for frame, matt1, Matt2 and the menus to 
         get colors.
6.2    How to adjust the frame color.
           The sub-menus for frame includes "Frame", "Catalogued  
           Frame", "Gamma correction to the Catalogued Frame"  
           and "Coloring Catalogued Frame".
6.2.1   To adjust the color of frame you would click the sub-menu 
           named as "Frame"
     (1)  If you click "Frame", the color dialog named as "Color" 
           will appear.
     (2)  The palette named as "Basic Color" in this dialog 
           contains colors often used. The palette named as 
           "Custom Color" contains the colors that you made in this 
           Color Dialog.
     (3)  When you press the horizontally long button named as 
           "Define Custom Colors", the color dialog expands to the 
           right side and appears the palette to make your colors.
     (4)  When you click the point you like in the big and rainbow-
           -colored square palette, hue and saturation can be decided.
     (5)  When you click on the vertically long saqure on the right,
           you can modify brightness of color. You might slide mouse 
           keeping right button pressed.
     (6)  Your new color appears on the little square under the big 
           square. Then click the button named as "Add to Custom 
           Colors".
     (7)  When you click "Add to Custom Colors", your new color 
           enters in a pocket at the palette named "Custom Colors".
     (8)  When the color entered in the "Custom Colors",the color 
           will be kept there during the session of WaterColor-
           Simulator.
     (9)  When you close "WaterColorSimulator", the cusom color 
           will be lost then.
   (10)  For help, you might click the question mark on the righ top
           of this color dialog, and click where you wish to know how
           it works, then the help pop-up will explain the function.
           If you click the button named as "Help", the help dialog will
           appear.
   (11)  When you click the horizontally long button on this help 
           dialog, my recommending colors will enter into the 
           "Custom Colors" after you reopen this color dialog.
6.2.2   "Catalogued Frames" is to add
           solid frame. How to use is already explained in section 5.
6.2.3   "Gamma Correction to Catalogued Frame" enable you
          to adjust the brightness of the frame added from catalogue.
    (1)   If you click the sub-menu named as "Gamma Correction 
           to Catalogued Frame", then tha dialog named as "Gamma 
           Correction" will appear.
    (2)   This dialog has 8 pieces of images. 4 pieces of images 
           at the upper row are the parts of the images of the frame 
           that you have added to the frame.
    (3)   If you move horizontally the handle of the slide-bar in this 
           dialog, the brightness of the another 4 pieces of images 
           at lower row will change. If you slide the handle to the right, 
           then the images will become darker and the gamma value 
           will become large. If you slide to the left image will become 
           brighter and the gamma value will become smaller.
    (4)   If the gammer value is 1, then the brightness of the images 
           at lower part are equal to the images at upper part.
    (5)   If you press the button named as "Apply" when you adjusted 
           the brightness, the brightness of solid frame will change to 
           the brightness you adjusted.
6.2.4  "Coloring Catalogued Frame" is for adjusting the color of 
          splid frame.
    (1)   If you click the sub-menu bamed as "Coloring Catalogued 
           Frame", the dialog appears.
    (2)   If you press the button named as "Color Palette", the color 
           palette will appear.
    (3)   After you select the color in "Basic Colors" or you make 
           color in "Custom Colors", if you press the "OK" button, 
           the color will enter into the box at the left in the dialog 
           "Colroing Catalogued Frame".
    (4)   If you slide the handle of slide-bar named "Density" under 
           the box to the right, then the color in the rectangle at the 
           right will gradually  become more thick, and at the same 
           time, the color of the solid frame will become thick.
     5)   Press the button named as "OK" when you finished.

6.3   How to adjust the color of matt1.
         The sub-menus for coloring matt1 are "Matt1", "Cutting 
         Matts" and "texture of Matt1".
6.3.1   The sub-menu "Matt1" enable you to adjust color of matt1.
           You can use this sub-menu in the same way as the frame 
           at 6.2.1.
6.3.2   "Cutting Matts" enables you to adjust the thickeness of 
           matts, to adjust the colors of the cut-edges of the matts.
           And enables you to adjust the color of the shade inside 
           of the frame beams.
     (1)    If you click the sub-menu named as "Cutting Matts", 
             then the dialog named as "Cutting Matts, Shadow of 
             Frame" will appear.
     (2)    The upper parts are ready for the thickeness of matts 
             and the colors of the cut-edges of the matts.
     (3)    The thickeness of the matts can be adjusted clicking 
              the small triagle-shaped arrows up and down.
     (4)     If you click the small arrows upward and downward, 
              the number in the text box will increse or decrease.
              The number indicates the thickeness of matts. At the 
              same time, the thickeness of matt1 and matt2 will 
              increase or decrese.
     (5)     The thickeness of matts varies between 0 and 6.
     (6)     Default value of the thickeness is 3. Too big 
              thickeness looks unnatural and strange.
     (7)     If you press the button named as "Edit" at "Color of 
              Cut Edge", the color pallte will appear.
     (8)     If you select or make color and press the "OK" 
              button, then the color of the small box there will 
              change to the color you selected or made.
     (9)     At the same time, the colors of the cut-edge of the 
              matts willchange to the color you selected or made.
    (10)    "Color of Matt2" and "Width of Matt2" are same as 
              already explained items at 6.3.1.
    (11)    The lower parts are redy for adjusting the color and 
              length of the shade of inside of the frame. The way 
              to use is as same as above items for matts.
6.3.3   "Texture of Matt1" is ready for adding texture to the 
           matt1, texture like wall paper or other tiled image.
   [1]    Importing images for wall paper or other images.
             For the begining in "Texture of Matt1", you need to 
             import images for wall papers, some example images 
             included in the files of WaterColorFrameSimulator, 
             images you took wall or any materials with your 
             digital-camera, or images in the internet. If you import 
             images in the internet homepage, you need to be careful 
             never to infringe the copyright of the auther. You might 
             look for the free materials homepages. The example 
             images that I took wall in my home with my digital-camera 
             are in the folder named as "Texture"  in the unzipped files.
             You might copy in your folder and use them if you like.
      (1)     If you click the sub-menu named as "Texture of Matt1", 
               then the dialog named as "Making Texture" will appear.
      (2)     This dialog has a window to display the image for wall 
               paper or other material, and a set of buttons.
      (3)     First, you would click the button named as "Browse".
      (4)     Then the dialog named as "Import Texture Image" will 
               appear.
      (5)     In this program, there are some example images for 
               texture as explained above.
      (6)     You would copy these files into your folder.
      (7)     On the dialog "Import Texture Image", you would click 
               the image of the sample in your folder.
      (8)     If you press "Open" button, then imported wall paper 
               will be entered into the wondow.
      (9)     The dialog will expands, when the image is imported.
     (10)    You might find the Window's wall papers in the Window's 
               folder at "bFv".
     (11)    There is an another way to import the wall paper.
     (12)    The another way is to drag and drop the file directly with 
               mouse from the folder where the wall papers are stored.
     (13)    To drag and drop, you would open the folder where the 
               wall papers are stored.
     (14)    Then drag and drop the file of the wall paper image with 
               mouse into the dialog, "Making Texture".
     (15)    You can import images from the home page in internet.
     (16)    The way to import varies by the state of the images in 
               the internet home page.
     (17)    The image that has not linked to other page on the home 
               page can be draged and dropped in the similar way as (13).
     (18)    The linked image can be imported by the way called as 
               copy and paste. You would press the right button of mouse 
               on the image in the homepage, then click the memu 
                "Copy". An then, press the button named as "Paste", or 
               press the right button of the mouse on the dialog, 
               "Making Texture" and click the menu "Paste".
     (19)    If the image is used in the back ground of the homepage 
               sheet, you would press the right button of the mouse 
               on the back ground, and then click the menu laike "Save 
               background image as ..." that you might find easily.
               Then tha dialog named like "Save image"  will appear 
               , then you might save background image in your folder.
               Next,  on the dialog, "Making texture", then save the 
               image  in your folder. And next, you would import the
               image with the button named as "Browse" on the dialog, 
               "Making Texture".
      (20)   If you press the "OK" button, the imported image will be
               placed as tiles on the matt1.

      [2]   Trimming the image
               You can cut the small image out of imported image.
               If you feel the imported image is too large or includes 
               a part you don't like, you can trim the image as you like.
        (1)    If theimported image is largeer than the window in the 
                dialog, you might slide the scrol-bars, and you can 
                move the image so that you can see the hidden part.
        (2)    If you press the right button of the mouse on the image, 
                then the shape of the mouse cursol changes to the 
                shape like a plus sign used in the caluculation.
        (3)    Then you would keep the right button pressed, slide 
                the mouse on the image, and then release the right 
                button. Then a blue rectangular will be made on the image.
        (4)    You can make rectangles more than 2, if you try as 
                explained many times. The target of trimming is 
                the rectangle that you made last.
        (5)    If you press the button named as "Trim",  The outside of 
                the rectangle will be cut off, and the just the inside of the 
                rectangle will be left on the window.
        (6)    If you press the "OK" button, then the trimmed image 
                will be enter into the matt1.
      [3]    How to turn the image.
                The button named as "Turn" turn the image crockwise by
                90 degree. If you repeat to press the button, the image 
                continues to turn crockwise direction by 90 degrees. 
      [4]    Getting back to the imported image.
                If you click the button named as "Return", then the image 
                will back to the image as imported at the begining.
      [5]    Scaling the image.
        (1)    If you slide the handle of the slide-bar named as "Scale" , 
                the program caluculates the rate of scaling, and display 
                the result in the text box at the right of the slide-bar.
        (2)    If the rate is smaller than 1, the image will become smaler, 
                and if larger than 1, the image will become larger.
        (3)    If you press the button named as "Change Scale", the 
                image will be scaled to the rate you decided now.
        (4)    To place the resultant image on the matt1, press "OK".
       [6]   Adjusting hue of the image.
                You can adjust the color of the image. But the image of 
                monotonic gray remains gray, even if you tryed to change 
                the color.
                
         (1)   If you slide the handle of the silde-bar named as "Hue", 
                a number will be dispalyed in the text box at the right of 
                the slide-bar. This number indicates the angle to change 
                hue of the image. The hue can be expressed by the color-
                -ring of 360 degrees. If the angle is 0 degree or 360 degrees, 
                the hue will not change.
         (2)   If you press the button named as "Change Hue", then 
                the hue of the image will change by the degree you indicated.
         (3)   If you repeat to press the button, the hue will be changed 
                by the same degree.
         (4)   If the angle is small, the hue changes by small degrees. 
                If large, by large degrees.
         (5)    To place the resultant image on the matt1, press "OK".
        [7]   Adjusting color saturation.
         (1)   If you slide the slide-bar named "Saturation", the number 
                will enter in the text box at the right of the slide-bar. At first 
                the number is 100. if the number is larger than 100, color 
                will become vivid. and if the number is smaller than 100, 
                then the color becomes cloudy.
         (2)   If you press the button named as "Change Saturation", 
                the saturetion will change by the number.
         (3)   If you repeat pressing the button, the saturation continues 
                to change by the same number.
         (4)    To place the resultant image on the matt1, press "OK".
        [8]   Adjusting brightness of the image.
         (1)   If you slide the handle of the silde-bar named as 
                "Brightness", then a number will be dispalyed in the text 
                box at the right of the slide-bar. At first the number is 100. 
                If the number is larger than 100, color will become brighter, 
                and if the number is smaller than 100, then the color 
                becomes darker. 
         (2)   If you press the button named as "Change Brightness", 
                the brightness will change by the number.
         (3)   If you repeat pressing the button, the brightness continues 
                to change by the same number.
         (4)    To place the resultant image on the matt1, press "OK".
        [9]   Adjusting contrast of the image.
         (1)   If you slide the handle of the silde-bar named as 
                "Contrast", then a number will be dispalyed in the text 
                box at the right of the slide-bar. At first the number is 100. 
                If the number is larger than 100, contrast will become 
                stronger, and if the number is smaller than 100, then the 
                contrast becomes week. 
         (2)   If you press the button named as "Change Contrast", 
                the contrast will change by the number.
         (3)   If you repeat pressing the button, the contrast continues 
                to change by the same number.
         (4)    To place the resultant image on the matt1, press "OK".
      [10]   If you don't wish to use the texture. 
                 Press tyhe button named as "Abort"  at the bottom left in 
                 this dialog, then the texture on the matt1 will be deleted.
      [11]   How to save the texture you made.
                 The texture you made and you wish to store can be saved 
                 in your folder.
          (1)   If you press the button named as "Save Texture" , then 
                 the dialog for saving will appear.
          (2)   In this dialog, you would find your folder, enter the file 
                 name, and press the button named as "Save". Then  your 
                 texture will be saved.
      [12]   How to reset the slide-bars.
                 If you press the button named as "Reset" at the bottom 
                 right in this dialog, the handles of the slide-bars will return 
                 to the initial positions.

6.4   How to adjust the color of matt2.
          If you click the sub-menu named as "Matt2", then you can adjust 
          the color of matt2 in the same way as "Frame".

6.5   How to get colors from your picture or outside world.
6.5.1 Getting Colors
           The sub-menu "Getting Colors" get color from your picture 
           and makes you enable to color the frame or matt1.
    (1)   If you click the sub-menu named as "Getting Colors" then the 
           dialog named as same name will appear on the upper left of
           your PC window.
    (2)   If you click anywhere you like in your picture with your mouse, 
           then the color at the point you choosed will enter into the box 
           in this dialog.
    (3)   If you press the button named as "Coloring Frame" , the frame 
           will be colored to the color you selected.
    (4)   If you press the button named as "Coloring Matt1" , the matt1  
           will be colored to the color you selected.
    (5)   If you press the button "Close", then the dialog will be closed.
6.5.2 Getting Colors from Anywhere
           The sub-menu "Getting Colors from Anywhere" get color from 
           anywhere in your PC and makes you enable to color the frame 
           or matt1. This dialog may be more complicated than the one 
           above.
    (1)   If you click the sub-menu named as "Getting Colors from 
           Anywhere" then the dialog named as same name will appear 
           on the upper left of your PC window.
    (2)   At the begining, please press the button named as "Start 
           Sampling".
    (3)   Move your mouse on any place you like, for example the color 
           samples of matts in the internet-store of watercolor frames.
    (4)   The color of the box in this dialog will change to the color 
           at the point where your mouse is moving.
    (5)   If you press the space-key, then the color you decided will be 
           fixed in the box.
    (6)   If you press the button named as "Coloring Frame" , the frame 
           will be colored to the color you selected.
    (7)   If you press the button named as "Coloring Matt1" , the matt1  
           will be colored to the color you selected.
    (8)   If you press the button "Close", then the dialog will be closed.
 
7.  Saving the finished frame togather with your picture a jpeg file.
7.1   If you click the menu named as "Prview", then the window 
        named as "Preview" will appear.
7.2   If you click the menu named as "Save As", then the file-dialog to 
        save the frame.
7.3   In this file-dialog the default-name is not decided in this program, 
        but it may be the name you have used last, for example 
        "WaterColorFrame"
7.4   You would find the folder to store your watercolorframe, change 
        the name of your watercolorframe, then press "OK" button.
        The your frame with picture will be stored in your folde as a jpeg 
        file.
7.5   You can open any number of preview windows, if you press the 
        menu "Preview" on the main window. You can copare your works 
        different matt-color, if you lay the frames side-by-side on your 
        PC window.

Thank you for your attention.


